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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 30 Jan 1996 03:57:44 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4ek4vo$mrq@maureen.teleport.com>
- References: <4djpni$t6h@serpens.rhein.de> <0321nas60.alamito@marketgraph.xs4all.nl> <zp221eaC9oXTZ1a@blank1.blanker.ruhr.de> <4e37hl$97m@sunsystem5.informatik.tu-muenchen.de> <zp30e4aCAr2yZ1a@blank1.blanker.ruhr.de>
- NNTP-Posting-Host: kelly.teleport.com
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-
- Peter Elzner (HAWK@blanker.ruhr.de) wrote:
- : fischerj@informatik.tu-muenchen.de (Juergen Rally Fischer) wrote:
-
- : > |> > The Amiga is
- : > |> > a video-machine, but can only rise as one if programmed so future boards can
- : > |> > make it better, not worse, for running programs. Use the OS.
- : > |>
- : > |> Well, look at the Mac: It's possible, even with games.
- : >
- : > it's also possible with putpixel, if you got extreme hardware.
- : >
- : > mhm I'd like to know if it's efficient OS or if it's just the 040.
-
- : Well, on my A3000/030 CyberVision the Mac-version of Doom is running almost
- : as fast as Gloom/etc is running on a friends' A4000/030.
-
- : Oh, BTW: Doom is running in 640x480 so a 320x200 version could run very
- : smooth on a 030-CyberGfx Amiga.
-
- This is interesting when you hear that the mac version is not optimize
- at assembly level... btw: what is your definition of fast? (in fps/ res)
-
- Stephan
-